generated from stilobique/BlenderTemplate
Clear unused asset, and make a basic addon
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
"""
|
||||
Pipeline to export Placeholder inside Unity
|
||||
|
||||
About building setup:
|
||||
- Get each placeholder collection, and export it has unique mesh with the `SM_` prefix
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
coll = 'Placeholder'
|
||||
|
||||
for collection in bpy.data.collections:
|
||||
print(f'[Pipeline] Collection "{collection.name}"')
|
||||
if collection.name is 'coll':
|
||||
print(f'[Pipeline] Collection placeholder found')
|
||||
@@ -0,0 +1,31 @@
|
||||
import bpy
|
||||
|
||||
bl_info = {
|
||||
'name': 'Fange Pipeline',
|
||||
'description': 'Pipeline about the game project "Fange"',
|
||||
'author': 'Graou Studio, Aurelien Vaillant',
|
||||
'version': (0, 0, 1),
|
||||
'blender': (4, 1, 0),
|
||||
'doc_url': "",
|
||||
'tracker_url': "",
|
||||
'support': "COMMUNITY",
|
||||
'category': 'Graou Studio',
|
||||
}
|
||||
|
||||
modules_class = [
|
||||
# Main Property
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in modules_class:
|
||||
bpy.utils.register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reversed(modules_class):
|
||||
bpy.utils.unregister_class(cls)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
Reference in New Issue
Block a user