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4 Commits

Author SHA1 Message Date
stilobique 940bc14d77 Update export, to be more clear and readable. 2024-05-31 10:42:41 +02:00
stilobique d20a7d2198 Return an error if the placeholder export are empty or no children collection.
Update the docstring operator to be more clear.
2024-05-31 10:36:28 +02:00
stilobique e380e894d7 Add basic operator to setup a light env 2024-05-31 10:10:45 +02:00
stilobique 30531affba Add small docstring about method 2024-05-30 18:02:06 +02:00
4 changed files with 87 additions and 72 deletions
+3 -2
View File
@@ -4,6 +4,7 @@ from .ui.export import GRAOU_PT_panel
from .operators.outline import ConfigBlendScene
from .operators.exports import ExportForFange
from .operators.misc import MakeBasicCollision
from .operators.lighting import ConfigLighting
from .preference import GRAOU_AddonPreference
from .properties.main import FangeProperties
@@ -20,8 +21,8 @@ bl_info = {
}
modules_class = [
# Main Property
ExportForFange, MakeBasicCollision, ConfigBlendScene,
# Main operators property
ExportForFange, MakeBasicCollision, ConfigBlendScene, ConfigLighting,
# UI
GRAOU_PT_panel,
# Preference
+8 -7
View File
@@ -5,7 +5,8 @@ from pathlib import Path
class ExportForFange(bpy.types.Operator):
"""Export a building for fange"""
"""Export a building for fange.
Requiert your blend file are write on your hard-drive."""
bl_idname = 'graou.building_export'
bl_label = 'Easily export a building asset'
@@ -26,7 +27,6 @@ class ExportForFange(bpy.types.Operator):
def execute(self, context):
bpy.ops.object.select_all(action='DESELECT')
print(f'[Pipeline] Start to export the building props.')
# Make a check if the file are saved on the disk
if not bpy.data.is_saved:
@@ -37,7 +37,10 @@ class ExportForFange(bpy.types.Operator):
self.report({'ERROR'}, 'Can\'t find the asset category.')
return {'CANCELLED'}
if len(self.coll_layout.collection_children):
if not len(self.coll_layout.children):
self.report({'WARNING'}, 'No children collection, nothing can be exported.')
return {'CANCELLED'}
for coll in self.coll_layout.children:
print(f'[Pipeline] Update "{coll.name}" mesh')
child = bpy.data.collections.get(coll.name)
@@ -109,9 +112,6 @@ class ExportForFange(bpy.types.Operator):
self.set_instance_type()
# for coll in coll_layout.children:
# print(f'[Pipeline] Check {coll}. Item type {type(coll)}')
self.report({'INFO'}, 'Placeholder exported')
return {'FINISHED'}
@@ -138,7 +138,8 @@ class ExportForFange(bpy.types.Operator):
return Path()
@staticmethod
def get_asset_name():
def get_asset_name() -> str:
"""From the .blend file, return the blend name."""
abs_blend_path = Path(bpy.data.filepath)
return abs_blend_path.stem
+12
View File
@@ -0,0 +1,12 @@
import bpy
class ConfigLighting(bpy.types.Operator):
"""Add or conform a lighting build"""
bl_idname = 'graou.lighting'
bl_label = 'Config or update a lighting'
def execute(self, context):
print(f'[Pipeline] Start lighting operator')
return {'FINISHED'}
+2 -1
View File
@@ -1,5 +1,5 @@
import bpy
import os
# import os
# from pathlib import Path
#
@@ -31,6 +31,7 @@ class GRAOU_PT_panel(bpy.types.Panel):
col.label(text='Main Config:')
col.operator('graou.build_scene', text='Init Scene', icon='OUTLINER')
col.prop(context.scene.graou_props, 'socket_collection', text='Use socket', toggle=True)
col.operator('graou.lighting', text='Set basic lighting', icon='OUTLINER_OB_LIGHT')
layout.separator()