Files
Blender-Fange-Pipeline/Fange Pipeline/models.py
T

56 lines
1.4 KiB
Python

import bpy
from pathlib import Path
class FangeProject:
"""
This object is a model to give all Unity project path.
"""
def __init__(self):
self._pref = bpy.context.preferences.addons[__name__.split(".")[0]].preferences
self._project_path = Path(self._pref.project_path)
self._subdir_path = Path(self._pref.subdir_graph)
self._building_path = Path(self._pref.subdir_buildings)
self._props_path = Path(self._pref.subdir_props)
self._characters_path = Path(self._pref.subdir_characters)
@property
def buildings(self):
"""Get the buildings project path, on absolute"""
return self._project_path.joinpath(self._subdir_path, self._building_path)
@property
def props(self):
return self._project_path.joinpath(self._subdir_path, self._props_path)
@property
def characters(self):
return self._project_path.joinpath(self._subdir_path, self._characters_path)
class Outline:
"""
Model about the Outline config.
"""
def __init__(self):
self._collections = {
'Placeholder': ['COLOR_01'],
'Icon': ['COLOR_04'],
'Game Object': ['COLOR_05']
}
@property
def placeholder(self):
return 'Placeholder'
@property
def icon(self):
return 'Icon'
@property
def game(self):
return 'Game Object'